->Open up winamp
-> select preferences[Ctrl-P]
-> select DSP/Effect under Plugins on the left pane
-> select Nullsoft Signal Processing Studio DSP on the visible right side pane[you will see it if u are using a winamp 5.xx]
you should see a window with some text fields, actually a lot. just select "Enable Processing" on the left side, and then in the right lowest pane, "Per sample(or sample-pair):", well that is another place to hack away.
if you do have a pair of headphones[would be better] or speakers placed like a audiophile would, paste this in that textbox:
l = 0.5*spl0;
r = 0.5*spl1;
spl0 = 2*l - r;
spl1 = 2*r - l;
what the above does is cut out a bit of the common channel. DSP enthusiasts will know. so experience wise, the sound "spreads" and the common center image lessens in intensity. beware that this lessens a lot of the common channel, so bass and other common frequencies will be chopped out, but rock tracks are really helped by this. for major modifications to the sound with this, it might not be helpful unless clubbed with other plugins to filter out produced harmonics.
explanation:
l = 0.5*spl0; //get the left channel and halve it
r = 0.5*spl1; //get the right channel and halve it
spl0 = 2*l - r; //take something of the common channel out of the left channel
spl1 = 2*r - l; //take something of the common channel out of the right channel
so spl0 is always the left channel and spl1 is the right channel. so something like spl0 = 0 is bound to take away the left channel.
hackaway.
Interesting Is'nt it?
thanks to Code Jockeys community@orkut.
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